[Light0]
Id 			= 16
Car Part		= Point_light_brake_lb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

[Light1]
Id 			= 17
Car Part		= Point_light_brake_rb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0


; Front Lights

[Light12]
Id 			=              
Car Part		=              
Active 			= false            
Red			=              
Green			=              
Blue			=              
Texture			=              
Size			=              
Use Lens Flare		=              
Lens Flare Size		=              
Lens Flare Brightness	=              
Lens Flare Color	=   

[Light4]
Id 			= 4
Car Part		= Point_light_bon1
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light5]
Id 			= 4
Car Part		= Point_light_bon2
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light6]
Id 			= 4
Car Part		= Point_light_bum3
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light13]
Id 			=              
Car Part		=              
Active 			= false            
Red			=              
Green			=              
Blue			=              
Texture			=              
Size			=              
Use Lens Flare		=              
Lens Flare Size		=              
Lens Flare Brightness	=              
Lens Flare Color	=   

[Light7]
Id 			= 5
Car Part		= Point_light_bum4
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light8]
Id 			= 5
Car Part		= Point_light_bum1
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light9]
Id 			= 5
Car Part		= Point_light_bum2
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0


; Rear Permanent Lights

[Light10]
Id 			=              
Car Part		=              
Active 			= false            
Red			=              
Green			=              
Blue			=              
Texture			=              
Size			=              
Use Lens Flare		=              
Lens Flare Size		=              
Lens Flare Brightness	=              
Lens Flare Color	=   

[Light11]
Id 			=              
Car Part		=              
Active 			= false            
Red			=              
Green			=              
Blue			=              
Texture			=              
Size			=              
Use Lens Flare		=              
Lens Flare Size		=              
Lens Flare Brightness	=              
Lens Flare Color	=   

; Rear reverse Lights

[Light2]
Id 			= 20
Car Part		= Point_light_reverse_lb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light3]
Id 			= 21
Car Part		= Point_light_reverse_rb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

