¿[Cam_backseat]
Pos=-0.003060 0.966133 -0.208687
Target=-0.003060 0.550854 -3.280900
Up=0.000000 1.000000 0.000000
Near=0.001000
FOV=1.082104

[Cam_bonnet]
Pos=0.000000 0.929883 -2.422847
Target=0.000000 0.673507 -5.730503
Up=0.000000 1.000000 0.000000
Near=0.083100
FOV=1.308997

[Cam_bonnet2]
FOV = 1.308997
Near = 0.150000
Pos = 0.000000 1.020615 -1.352244
Target = 0.000000 1.020615 -5.051043
Up = 0.000000 1.000000 0.000000

[Cam_external]
FOV = 1.308997
Near = 0.001000
Pos = -0.000000 2.381838 2.636782
Target = 0.000000 0.728728 -1.122835
Up = 0.000000 1.000000 0.000000

[Cam_internal]
Pos=0.362276 0.933255 -1.031723
Target=0.355753 1.047404 -6.431829
Up=0.000000 1.000000 0.000000
Near=0.110100
FOV=1.055893


[Plane_body]
FaceBlock0_Material = null
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[Plane_deepshadow]
Predicate = NotUsed
Switch = false
SwitchBox = light

[Point_Center]
Normal = -0.000000 1.000000 0.000000
Pos = 0.000000 0.607334 -1.188537

[Point_blowoff]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.609042 -3.069596

[Point_dirtspray_lb]
Pos=0.705570 0.683645 0.373816
Normal=-0.000000 -0.000000 1.000000

[Point_dirtspray_lf]
Pos=0.643902 0.579609 -2.910332
Normal=0.342020 0.000000 -0.939693

[Point_dirtspray_rb]
Pos=-0.708390 0.692056 0.371155
Normal=0.000000 0.000000 1.000000

[Point_dirtspray_rf]
Pos=-0.644305 0.574398 -2.904201
Normal=-0.342020 0.000000 -0.939693

[Point_engine]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.656530 -2.777248

[Point_exhaust1]
Pos=-0.372008 0.083625 0.595670
Normal=0.000000 1.000000 0.000000

[Point_exhaust2]
Pos=-0.371365 0.083120 0.567593
Normal=0.000000 1.000000 0.000000

[Point_gearbox]
Normal = 0.000000 1.000000 0.000000
Pos = 0.000000 0.191530 -1.411803

[Point_light_brake_mb]
Pos=-0.001990 1.151975 0.203684
Normal=-0.000000 -0.000000 1.000000

[Point_light_brake_lb]
Pos=0.700957 0.620983 0.399722
Normal=0.000000 0.000000 1.000000

[Point_light_brake_rb]
Pos=-0.715638 0.631820 0.396165
Normal=0.000000 0.000000 1.000000

[Point_light_reverse_lb]
Pos=0.607123 0.652403 0.432295
Normal=0.000000 0.000000 1.000000

[Point_light_reverse_rb]
Pos=-0.608059 0.654117 0.432115
Normal=0.000000 0.000000 1.000000

[Point_light_lb]
Normal = 0.679262 0.000000 0.733896
Pos = 0.605237 0.623368 0.386623

[Point_light_lf]
Normal = 0.342020 0.000000 -0.939693
Pos = 0.5806356 0.425884 -2.92862

[Point_light_rb]
Normal = -0.679262 0.000000 0.733896
Pos = -0.585237 0.623368 0.386623

[Point_light_rf]
Normal = -0.342020 0.000000 -0.939693
Pos = -0.606356 0.425884 -2.92862

[Point_light_bon2]
Normal = -0.342020 0.000000 -0.939693
Pos = -0.316356 0.61884 -3.258929862

[Point_light_bon3]
Normal =-0.342020 0.000000 -0.939693
Pos = -0.126356 0.61884 -3.258929862

[Point_light_bon4]
Normal =0.342020 0.000000 -0.939693
Pos = 0.126356 0.61884 -3.258929862

[Point_light_bon5]
Normal = 0.342020 0.000000 -0.939693
Pos = 0.316356 0.61884 -3.258929862

[Point_turbo]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.575762 -2.537890

[Point_wing_l]
Normal = -0.000000 1.000000 -0.000000
Pos = 0.589945 1.098308 0.835139

[Point_wing_r]
Normal = 0.000000 1.000000 0.000000
Pos = -0.589945 1.098308 0.835138

[e_bonnet_ramp2]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_extralight2]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_body]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::carpaint
FaceBlock2_Shader = CarPaint
FaceBlock3_Material = external::carpaint
FaceBlock3_Shader = CarPaint
FaceBlock4_Material = external::carpaint
FaceBlock4_Shader = CarPaint
Predicate = NotUsed
Switch =false
SwitchBox = light

[e_antena]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external::carpaint

[e_external_parts]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=external_parts::tire

[e_bonnet]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_capsbamper_f]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external::carpaint

[e_brakedisc_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brakedisc_lb

[e_brakedisc_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brakedisc_lf

[e_brakedisc_rf_lit]
Predicate=on
Switch=true
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarPaint

[e_brakedisc_lf_lit]
Predicate=on
Switch=true
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarPaint

[e_brakedisc_rb_lit]
Predicate=on
Switch=true
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarPaint

[e_brakedisc_lb_lit]
Predicate=on
Switch=true
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarPaint

[e_brakedisc_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brakedisc_rb

[e_brakedisc_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brakedisc_rf

[e_bumper_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumper_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumpervent]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bonnetvents]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_dash]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=internal_ext::tire

[e_door_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTexture
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarTextureNoDirt
FaceBlock3_Material = external::tire
FaceBlock3_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_lint]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=external_parts::tire

[e_door_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTexture
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarTextureNoDirt
FaceBlock3_Material = external::tire
FaceBlock3_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_rint]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=external_parts::tire


[e_exhaust]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_intakeroof]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_brake_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_centerlight]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_centerlight_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_brake_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_lit_c]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_rb


[e_light_brake_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_rb

[e_light_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = false
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light_rb

[e_light_reverse_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_reverse_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = reverse_rb

[e_light_reverse_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch =false
SwitchBox = light_lf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light_lf

[e_lightglass_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = false
SwitchBox = lightglass_lb

[e_lightglass_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = false
SwitchBox = lightglass_rb

[e_lightglass_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightglass_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightglass_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightglass_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light


[e_mirror_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirror_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mudflap_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_propeller]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_gravel]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_snow]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_tarmac]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_gravel]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_snow]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_tarmac]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_steeringwheel]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=internal_ext::tire

[e_wheel_gravel_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch =false
SwitchBox = light

[e_wheel_tarmac_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch =false
SwitchBox = light

[e_wheel_tarmac_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_cap_rb]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTire
FaceBlock0_Material=external dynamic::tire


[e_wheel_tarmac_cap_rf]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTire
FaceBlock0_Material=external dynamic::tire

[e_wheel_tarmac_cap_lf]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTire
FaceBlock0_Material=external dynamic::tire

[e_wheel_tarmac_cap_lb]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTire
FaceBlock0_Material=external dynamic::tire

[e_wheelgrunk_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_leaf_l]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarGlass
FaceBlock0_Material=external transparent::carpaint

[e_window_leaf_r]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarGlass
FaceBlock0_Material=external transparent::carpaint

[e_window_b]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_f]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light


[e_window_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wing]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[ghost_external]
FaceBlock0_Material = ghost:: ghost
FaceBlock0_Shader = GhostCar
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_body]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock1_Material=external_int::tire

[i_dash]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=internal::tire

[i_bumper_f]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock1_Material=external_int::tire

[i_bonnet]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint


[i_bonnetvents]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnet_ramp2]
Switch=true
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint

[i_bumper_f]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock1_Material=external_int::tire

[i_bumper_b]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint

[i_capsbamper_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPlastic
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarColorNoDirt
FaceBlock2_Material = external::carpaint
FaceBlock2_Shader = CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_b]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock1_Material=external_int::tire

[i_door_l]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock1_Material=external_int::tire

[i_door_lint]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=internal_parts::tire

[i_door_r]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock1_Material=external_int::tire

[i_door_rint]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=internal_parts::tire

[i_intakeroof]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light

[i_mirror_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_parts]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=internal_parts::tire

[i_sparewheel]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = internal transparent::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_steeringwheel]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=internal::carpaint
FaceBlock1_Shader=CarPlastic
FaceBlock1_Material=internal::carpaint
FaceBlock2_Shader=CarTextureNoDirt
FaceBlock2_Material=internal::tire

[i_window_leaf_l]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarIntGlass
FaceBlock0_Material=internal transparent::carpaint

[i_window_leaf_r]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarGlass
FaceBlock0_Material=internal transparent::carpaint

[i_window_b]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_f]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light


[i_window_lb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wing]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light


[k_windscreen]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=kwindscreen
FaceBlock0_Shader=CarTextureNoDirt

[i_wiper_l]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock1_Material=external_int::tire

[i_wiper_r]
Switch=false
SwitchBox=light
Predicate=NotUsed
FaceBlock0_Shader=CarPaint
FaceBlock0_Material=external_int::carpaint
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock1_Material=external_int::tire


[pc_e_premove]
Predicate = NotUsed
Switch = false
SwitchBox = light


[pc_e_window_b]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_f]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light


[texture_dirtmap]
FaceBlock0_Material = dirtmap::dirtmap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = dirtmap::dirtmap wheel
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = dirtmap::int dirtmap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = dirtmap::dirtmap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = dirtmap::dirtmap wheel
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = dirtmap::int dirtmap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_scrapemap]
FaceBlock0_Material = scrapemap::scrapemap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = scrapemap::scrapemap
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = scrapemap::scrapemap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = scrapemap::scrapemap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = scrapemap::scrapemap
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = scrapemap::scrapemap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

