----------------------------Optional----------------------------

[e_plate_f]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[e_plate_b]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[e_mudflap_f]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mudflap_b]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

-------------------------extralights----------------------------

[e_extralight_glass]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external transparent::carpaint
FaceBlock0_Shader=CarGlass

[e_extralight_light]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[e_extralight_light_lit]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint
---
[e_extralight]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
[i_extralight]

FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

----------------------------

[Point_light_bon1]
Normal=0.008585 -0.000000 -0.999963
Pos=0.407062 0.394839 -3.096520

[Point_light_bon2]
Normal=0.008585 -0.000000 -0.999963
Pos=0.227924 0.555697 -3.064917

[Point_light_bon3]
Normal=-0.008586 0.000000 -0.999955
Pos=-0.227978 0.554993 -3.064917

[Point_light_bon4]
Normal=0.001414 0.000000 -0.999991
Pos=-0.407289 0.395271 -3.096521

[Cam_backseat]
FOV = 1.082104
Near = 0.001000
Pos = -0.003060 0.966133 -0.582120
Target = -0.003060 0.550854 -3.280900
Up = 0.000000 1.000000 0.000000

[Cam_bonnet]
FOV = 1.308997
Near = 0.083100
Pos = 0.000000 0.823695 -3.030138
Target = 0.000000 0.673507 -5.730503
Up = 0.000000 1.000000 0.000000

[Cam_bonnet2]
FOV = 1.508997
Near = 0.150000
Pos = 0.000000 1.020615 -2.052244
Target = 0.000000 1.020615 -5.051043
Up = 0.000000 1.000000 0.000000

[Cam_external]
FOV = 1.308997
Near = 0.001000
Pos = -0.000000 2.381838 2.636782
Target = 0.000000 0.728728 -1.122835
Up = 0.000000 1.000000 0.000000

[Cam_internal]
FOV = 1.308997
Near = 0.110100
Pos = 0.339627 1.014271 -1.266099
Target = 0.339627 0.891643 -3.742547
Up = 0.000000 1.000000 0.000000

[Plane_body]
FaceBlock0_Material = null
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[Plane_deepshadow]
FaceBlock0_Material = Material #4
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[Point_Center]
Normal = -0.000000 1.000000 0.000000
Pos = 0.000000 0.607334 -1.188537

[Point_antenna_01]
Normal = -0.000000 1.000000 0.000000
Pos = 0.000000 0.000000 0.000000

[Point_antenna_02]
Normal = -0.000000 1.000000 0.000000
Pos = 0.000000 0.000000 0.000000

[Point_antenna_03]
Normal = -0.000000 1.000000 0.000000
Pos = 0.000000 0.000000 0.000000

[Point_antenna_04]
Normal = -0.000000 1.000000 0.000000
Pos = 0.000000 0.000000 0.000000

[Point_blowoff]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.609042 -3.069596

[Point_dirtspray_lb]
Normal = 0.000000 0.000000 1.000000
Pos = 0.969180 -0.117792 -0.000000

[Point_dirtspray_lf]
Normal = 0.000000 0.000000 1.000000
Pos = 0.969180 -0.117792 -2.517030

[Point_dirtspray_rb]
Normal = -0.000000 0.000000 1.000000
Pos = -0.969180 -0.117792 -0.000000

[Point_dirtspray_rf]
Normal = -0.000000 0.000000 1.000000
Pos = -0.969180 -0.117792 -2.517030

[Point_engine]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.656530 -2.777248

[Point_exhaust1]
Normal=1.000000 -0.000000 0.000000
Pos=0.478527 0.158768 0.640156
[Point_exhaust2]
Normal=1.000000 -0.000000 0.000000
Pos=0.482782 0.141011 0.120648

[Point_gearbox]
Normal = 0.000000 1.000000 0.000000
Pos = 0.000000 0.191530 -1.411803

[Point_light_lb]
Normal=0.000001 0.000000 1.000000
Pos=0.622887 0.652860 0.340904
[Point_light_rf]
Normal=-0.342020 -0.000000 -0.939685
Pos=-0.559293 0.563994 -2.772990
[Point_light_lf]
Normal=0.342017 -0.000000 -0.939686
Pos=0.559293 0.563994 -2.772990
[Point_light_rb]
Normal=0.000001 0.000000 1.000000
Pos=-0.622968 0.653123 0.340904
[Point_light_brake_lb]
Normal=0.000001 0.000000 1.000000
Pos=0.597273 0.742485 0.337775
[Point_light_brake_rb]
Normal=0.000001 0.000000 1.000000
Pos=-0.597273 0.742485 0.337775

[Point_light_reverse_rb]
Normal=-0.164461 -0.000001 0.986384
Pos=-0.540268 0.613420 0.395944
[Point_light_reverse_lb]
Normal=0.164463 0.000000 0.986383
Pos=-0.542245 0.613420 0.395944

[Point_turbo]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.575762 -2.537890

[Point_wing_l]
Normal=-0.999995 -0.000000 -0.000001
Pos=0.589945 1.269278 -0.100310
[Point_wing_r]
Normal=0.999995 -0.000000 0.000000
Pos=-0.589945 1.269278 -0.100311

[e_body]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarTextureNoDirt

[e_plata]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[e_body_int]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external_int::carpaint
FaceBlock0_Shader=CarTextureNoDirt


[e_bonnet]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarTire

[e_brakedisc_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brakedisc_lb

[e_brakedisc_lf]
Switch=true
SwitchBox=brake_lb
Predicate=off
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarTextureNoDirt

[e_brakedisc_lf_lit]
Switch=true
SwitchBox=brake_lb
Predicate=on
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=external dynamic::tire

[e_brakedisc_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brakedisc_rb

[e_brakedisc_rf]
Switch=true
SwitchBox=brake_lb
Predicate=off
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarTextureNoDirt

[e_brakedisc_rf_lit]
Switch=true
SwitchBox=brake_lb
Predicate=on
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock0_Material=external dynamic::tire

[e_bumper_f]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarTextureNoDirt

[e_bumper_f_glass]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external transparent::carpaint
FaceBlock0_Shader=CarGlass

[e_bumper_f_light]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarLight

[e_bumper_b]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarTextureNoDirt

[e_door_b]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarTextureNoDirt

[e_wing]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarTextureNoDirt

[e_door_l]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarTextureNoDirt

[e_mirror_l]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[e_door_r]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarTextureNoDirt

[e_mirror_r]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[e_exhaust]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarTextureNoDirt

[e_intakeroof]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight

[e_light_chrome]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarLight

[e_light_brake_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_light_brake_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_light_brake_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_rb

[e_light_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rb

[e_light_reverse_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_rb

[e_light_reverse_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rf

[e_lightglass_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = false
SwitchBox = lightglass_lb

[e_lightglass_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = false
SwitchBox = lightglass_lf

[e_lightglass_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = false
SwitchBox = lightglass_rb

[e_lightglass_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = false
SwitchBox = lightglass_rf

[e_sparewheel_gravel]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_snow]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_tarmac]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_steeringwheel]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external_int::carpaint
FaceBlock0_Shader=CarTextureNoDirt

[e_wheel_gravel_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_b]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_f]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[ghost_external]
FaceBlock0_Material = ghost:: ghost
FaceBlock0_Shader = GhostCar
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_body]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal::carpaint
FaceBlock0_Shader=CarPaintInt
FaceBlock1_Material=internal::tire
FaceBlock1_Shader=CarTextureNoDirt

[i_body_ext]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt

[e_body_cinture]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external_int::carpaint
FaceBlock0_Shader=CarPaint

[i_bonnet]
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_b]
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_f]
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_b]
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_l]
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_r]
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_l]
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_r]
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_steeringwheel]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rf001]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external transparent::carpaint
FaceBlock0_Shader=CarGlass

[e_window_lf001]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external transparent::carpaint
FaceBlock0_Shader=CarGlass

[i_window_lf001]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal transparent::carpaint
FaceBlock0_Shader=CarTextureNoDirt

[i_window_rf001]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal transparent::carpaint
FaceBlock0_Shader=CarTextureNoDirt

[i_window_b]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_f]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lf]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rf]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_windowint_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal transparent::carpaint
FaceBlock0_Shader=CarIntGlass
[i_windowint_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal transparent::carpaint
FaceBlock0_Shader=CarIntGlass

[i_intakeroof]
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_l]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_r]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[k_windscreen]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_premove]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_b]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_f]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_dirtmap]
FaceBlock0_Material = dirtmap::dirtmap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = dirtmap::dirtmap wheel
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = dirtmap::int dirtmap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = dirtmap::dirtmap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = dirtmap::dirtmap wheel
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = dirtmap::int dirtmap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_scrapemap]
FaceBlock0_Material = scrapemap::scrapemap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = scrapemap::scrapemap
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = scrapemap::scrapemap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = scrapemap::scrapemap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = scrapemap::scrapemap
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = scrapemap::scrapemap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

