[Cam_backseat]
FOV=1.064651
Near=0.001000
Pos=-0.003202 1.125198 -0.582120
Target=-0.003201 0.709919 -3.280900
Up=-0.000000 0.152086 0.988367
[Cam_bonnet]
FOV=1.291544
Near=0.083100
Pos=-0.000142 0.982760 -3.030138
Target=-0.000142 0.707268 -5.730503
Up=0.000000 0.055531 0.998449
[Cam_external]
FOV=1.291544
Near=0.001000
Pos=-0.000142 2.381838 2.636782
Target=-0.000142 0.854032 -1.122835
Up=-0.000000 0.402510 0.915416
[Cam_internal]
FOV=1.291544
Near=0.110100
Pos=0.339485 1.003620 -1.028498
Target=0.339485 0.925404 -3.742547
Up=0.000000 0.049457 0.998776
[Point_exhaust1]
Normal=0.573520 -0.000000 0.819191
Pos=-0.860445 0.039103 -0.623967
[Point_exhaust2]
Normal=1.000000 -0.000000 0.000000
Pos=0.034000 0.072987 -1.204122
[Point_engine]
Normal=0.000000 1.000000 0.000000
Pos=-0.000142 0.690291 -2.662588
[Point_gearbox]
Normal=1.000000 -0.000000 0.000000
Pos=-0.000142 0.111705 -1.852533
[Point_wing_l]
Normal=-0.999995 -0.000000 -0.000001
Pos=0.477335 1.272594 0.727460
[Point_wing_r]
Normal=0.999995 -0.000000 0.000000
Pos=-0.477618 1.272594 0.727459
[Point_light_brake_lb]
Normal=0.000004 -0.000007 0.999989
Pos=0.542108 0.670273 0.749853
[Point_light_brake_rb]
Normal=0.000004 -0.000007 0.999989
Pos=-0.540431 0.670273 0.749853
[Point_light_lb]
Normal=0.000004 -0.000007 0.999989
Pos=0.730421 0.676766 0.739538
[Point_light_rb]
Normal=0.000004 -0.000007 0.999989
Pos=-0.727789 0.676766 0.739538
[Point_light_rf]
Normal=-0.265825 -0.000008 -0.964017
Pos=-0.650214 0.521007 -3.086943
[Point_light_lf]
Normal=0.197756 -0.000008 -0.980247
Pos=0.657829 0.521007 -3.083892
[Point_light_reverse_lb]
Normal=-0.004781 -0.000007 0.999985
Pos=0.568938 0.755466 0.757781
[Point_light_reverse_rb]
Normal=-0.015207 -0.000008 0.999873
Pos=-0.571012 0.755466 0.757781
[Point_dirtspray_lf]
Normal=-0.000003 -0.000008 0.999996
Pos=0.969039 -0.117792 -2.563706
[Point_dirtspray_lb]
Normal=-0.000003 -0.000008 0.999996
Pos=0.969039 -0.117792 -0.000000
[Point_dirtspray_rb]
Normal=0.000000 -0.000000 0.999992
Pos=-0.969322 -0.117792 -0.000000
[Point_dirtspray_rf]
Normal=-0.000000 1.000000 0.000000
Pos=-0.969322 -0.117792 -2.563706
[Point_blowoff]
Normal=0.000000 1.000000 0.000000
Pos=-0.881429 0.097957 -0.622682
[Point_turbo]
Normal=0.000000 1.000000 0.000000
Pos=-0.260818 0.678331 -2.562584
[Cam_bonnet2]
FOV=1.291544
Near=0.150000
Pos=-0.000142 1.066957 -1.286715
Target=-0.000142 1.155083 -5.051043
Up=0.000000 -0.000000 1.000000
[Point_antenna_01]
Normal=-1.000000 -0.000000 0.000000
Pos=-0.000142 1.342952 -0.815279
[Point_antenna_02]
Normal=-1.000000 -0.000000 0.000000
Pos=-0.000142 1.465163 -0.781152
[Point_antenna_03]
Normal=-1.000000 -0.000000 0.000000
Pos=-0.000142 1.583715 -0.745731
[Point_antenna_04]
Normal=-1.000000 -0.000000 0.000000
Pos=-0.000142 1.697617 -0.715665
[Point_Center]
Normal=-1.000000 -0.000000 0.000000
Pos=-0.000142 0.641095 -1.188537
[Point_light_bon1]
Normal=-0.000932 -0.000008 -0.999996
Pos=0.388219 0.515417 -3.358947
[Point_light_bon2]
Normal=-0.000932 -0.000008 -0.999996
Pos=0.159720 0.630578 -3.358948
[Point_light_bon3]
Normal=-0.000932 -0.000008 -0.999996
Pos=-0.157381 0.630578 -3.358947
[Point_light_bon4]
Normal=-0.000932 -0.000008 -0.999996
Pos=-0.385879 0.515417 -3.358947
[Point_light_bum1]
Normal=-0.228886 -0.000008 -0.973449
Pos=-0.725791 0.183351 -3.358986
[Point_light_bum2]
Normal=0.227071 -0.000008 -0.973874
Pos=0.725526 0.183351 -3.358986


[e_ford_logo_right]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_ford_logo_center]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_extralights]
FaceBlock0_Material = external dynamic::extralights
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_extralights_lit]
FaceBlock0_Material = external dynamic::extralights
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_extralightsglasses]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = true
SwitchBox = light

[i_extralights]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_extralight1]
FaceBlock0_Material = external dynamic::extralights
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_extralight1_lit]
FaceBlock0_Material = external dynamic::extralights
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_extralight2]
FaceBlock0_Material = external dynamic::extralights
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_extralight2_lit]
FaceBlock0_Material = external dynamic::extralights
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_extralights2glasses]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = true
SwitchBox = light

[Plane_body]
FaceBlock0_Material = null
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[Plane_deepshadow]
FaceBlock0_Material = Material #4
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bodyi]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bodyidash]
FaceBlock0_Material = external::dash
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_body]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bonnet]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bonneti]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_brakedisc_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_brakedisc_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_brakedisc_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_brakedisc_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_brakedisc_lb_lit] 
Switch = true 
SwitchBox = brake_lb 
Predicate = on 
FaceBlock0_Shader = CarLight 
FaceBlock0_Material = external dynamic::tire 

[e_brakedisc_lf_lit] 
Switch = true 
SwitchBox = brake_lb 
Predicate = on 
FaceBlock0_Shader = CarLight 
FaceBlock0_Material = external dynamic::tire 

[e_brakedisc_rb_lit] 
Switch = true 
SwitchBox = brake_rb 
Predicate = on 
FaceBlock0_Shader = CarLight 
FaceBlock0_Material = external dynamic::tire 

[e_brakedisc_rf_lit] 
Switch = true 
SwitchBox = brake_rb 
Predicate = on 
FaceBlock0_Shader = CarLight 
FaceBlock0_Material = external dynamic::tire

[e_bumper_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumper_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumpervents]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_spoilerbig_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_doori_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::dash
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_doori_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::dash
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_exhaust]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_intakeroof]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_brake_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_light_brake_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_light_brake_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = on
Switch = true
SwitchBox = brake_rb

[e_light_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lighti_lf]
FaceBlock0_Material = external dynamic::extralights
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_reverse_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = off
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = on
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = off
Switch = true
SwitchBox = reverse_rb

[e_light_reverse_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = on
Switch = true
SwitchBox = reverse_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lighti_rf]
FaceBlock0_Material = external dynamic::extralights
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaintInt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_lightglass_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightglass_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirror_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirror_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_sparewheel_gravel]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTexture
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_snow]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_tarmac]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_gravel]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_snow]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_tarmac]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_steeringwheel]
FaceBlock0_Material = external::dash
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external transparent::tire
FaceBlock1_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external transparent::tire
FaceBlock1_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external transparent::tire
FaceBlock1_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external transparent::tire
FaceBlock1_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_b]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_f]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wing]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[ghost_external]
FaceBlock0_Material = ghost:: ghost
FaceBlock0_Shader = GhostCar
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_body]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bodye]
FaceBlock0_Material = internal::tire2
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bodye2]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnet]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonneti]
FaceBlock0_Material = internal::tire2
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_b]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_f]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_b]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_l]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_doore_l]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_r]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_doore_r]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_l]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_r]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_steeringwheel]
FaceBlock0_Material = external::dash
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_b]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_f]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lf]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rf]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wing]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_l]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_r]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[k_windscreen]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_premove]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_b]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_f]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_dirtmap]
FaceBlock0_Material = dirtmap::dirtmap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = dirtmap::dirtmap wheel
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = dirtmap::int dirtmap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = dirtmap::dirtmap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = dirtmap::dirtmap wheel
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = dirtmap::int dirtmap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_scrapemap]
FaceBlock0_Material = scrapemap::scrapemap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = scrapemap::scrapemap
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = scrapemap::scrapemap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = scrapemap::scrapemap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = scrapemap::scrapemap
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = scrapemap::scrapemap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

