


-------------Wing---------------

[e_bumper_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

---------------------------------





----------------BumperExtralights-----------

[e_lightpod]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightpod_top]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightpod_light]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightpod_glass]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = false
SwitchBox = light

-------------------------------------------



[Cam_backseat]
FOV=1.047198
Near=0.100000
Pos=-0.003202 1.110693 -0.582120
Target=-0.003201 0.695414 -3.280900
Up=-0.000000 0.152086 0.988367

[Cam_bonnet]
FOV=1.047198
Near=0.100000
Pos=-0.000142 0.769009 -2.764478
Target=-0.000142 0.692763 -5.387357
Up=0.000000 0.055531 0.998449

[Cam_external]
FOV=1.047198
Near=0.100000
Pos=-0.000142 2.367333 2.636782
Target=-0.000142 0.839527 -1.122835
Up=-0.000000 0.402510 0.915416



[Cam_internal]
FOV=1.047198
Near=0.100000
Pos=0.339485 0.889115 -1.028498
Target=0.339485 0.910899 -3.742547
Up=0.000000 0.049457 0.998776






[Cam_bonnet2]
FOV = 1.308997
Near = 0.150000
Pos = -0.001000 0.889115 -1.344000
Target = -0.001001 0.980908 -5.091359
Up = 0.000000 1.000000 0.000000


[Cam_front_l]
FOV = 1.308997
Near = 0.100000
Pos = 0.525060 0.924463 -1.603460
Target = 0.050078 0.877376 -0.925539
Up = 0.000000 1.000000 0.000000

[Cam_front_r]
FOV = 1.308997
Near = 0.100000
Pos = -0.530310 0.803596 -1.684961
Target = 0.105747 0.814375 -0.952851
Up = 0.000000 1.000000 0.000000








[Plane_body]
FaceBlock0_Material = null
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[Plane_deepshadow]
FaceBlock0_Material = Material #4
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[Point_Center]
Normal = -0.000000 1.000000 0.000000
Pos = 0.000000 0.607334 -1.198266

[Point_blowoff]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.680851 -2.801766

[Point_dirtspray_lb]
Normal = 0.000000 0.000000 1.000000
Pos = 0.969180 -0.117792 -0.000000

[Point_dirtspray_lf]
Normal = 0.000000 0.000000 1.000000
Pos = 0.969180 -0.117792 -2.443199

[Point_dirtspray_rb]
Normal = -0.000000 0.000000 1.000000
Pos = -0.969180 -0.117792 -0.000000

[Point_dirtspray_rf]
Normal = -0.000000 0.000000 1.000000
Pos = -0.969180 -0.117792 -2.443199

[Point_engine]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.626111 -2.679736

[Point_exhaust1]
Normal=1.000000 -0.000000 0.000000
Pos=-0.234164 0.178635 0.831937

[Point_exhaust2]
Normal=1.000000 -0.000000 0.000000
Pos=-0.237317 0.184593 0.360528

[Point_gearbox]
Normal = 0.000000 1.000000 -0.000000
Pos = -0.000000 0.084160 -1.532413

[Point_light_rf]
Normal=0.000618 -0.000000 -0.999992
Pos=-0.478136 0.447757 -2.804966
[Point_light_lf]
Normal=-0.007790 0.000000 -0.999969
Pos=0.477697 0.448681 -2.804813


[Point_light_bum2]
Normal=0.181204 0.000000 -0.983445
Pos=0.340118 0.215063 -2.898947
[Point_light_bum1]
Normal=-0.198063 -0.000000 -0.980182
Pos=-0.341530 0.214139 -2.896425
[Point_light_bum3]
Normal=-0.007790 0.000000 -0.999969
Pos=0.217474 0.421957 -2.906288
[Point_light_bum4]
Normal=0.000618 -0.000000 -0.999992
Pos=-0.218398 0.421957 -2.908906



[Point_light_brake_rb]
Normal=-0.034670 0.000000 0.999399
Pos=-0.342922 0.481469 0.954704
[Point_light_brake_lb]
Normal=0.006270 -0.000000 0.999981
Pos=0.351847 0.481469 0.952386
[Point_light_reverse_lb]
Normal=0.074844 -0.000000 0.997195
Pos=0.425627 0.455571 0.953899
[Point_light_reverse_rb]
Normal=-0.103137 0.000000 0.994668
Pos=-0.427583 0.455978 0.956888

[Point_light_lb]
Normal=0.006270 -0.000000 0.999981
Pos=0.567695 0.516255 0.939287
[Point_light_rb]
Normal=-0.034670 0.000000 0.999399
Pos=-0.554187 0.516255 0.935911




[Point_lightcone_b]
Normal = -0.000000 1.000000 -0.000000
Pos = 0.000000 0.000000 1.314332

[Point_turbo]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.674771 -2.463754

[Point_wing_l]
Normal = -0.000000 1.000000 -0.000000
Pos = 0.479654 1.196590 0.559553

[Point_wing_r]
Normal = 0.000000 1.000000 0.000000
Pos = -0.467570 1.196590 0.559552

[e_body]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTexture
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarTextureNoDirt
FaceBlock3_Material = external::tire
FaceBlock3_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_internal]
FaceBlock0_Material = external::carapint2
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light



[e_internal_parts]
FaceBlock0_Material = external::parts
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

----------------Dashboard----------------

[e_internal_analog]
FaceBlock0_Material = external::parts
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_internal_stack]
FaceBlock0_Material = external::parts
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light

[i_internal_analog]
FaceBlock0_Material = internal::parts
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_internal_stack]
FaceBlock0_Material = internal::parts
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light

----------------------------------------

------------FrontCarplate--------------

[e_carplate_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

---------------------------------------

------------BackCarplate---------------
[e_carplate_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light
---------------------------------------

-----------Mudflaps---------------
[e_mudflaps]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light
---------------------------------

[e_bonnet]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_brakedisc_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brakedisc_lb

[e_brakedisc_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brakedisc_lf

[e_brakedisc_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brakedisc_rb

[e_brakedisc_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brakedisc_rf

[e_bumper_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_brake_m]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaint
Predicate = off
Switch = true
SwitchBox = brake_m

[e_light_brake_m_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarPaint
Predicate = on
Switch = true
SwitchBox = brake_m


[e_door_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light









[e_light_brake_lb]
FaceBlock0_Material = external dynamic::tiren
FaceBlock0_Shader = CarPlastic
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_light_brake_lb_lit]
FaceBlock0_Material = external dynamic::tirex
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb]
FaceBlock0_Material = external dynamic::tiren
FaceBlock0_Shader = CarPlastic
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_light_brake_rb_lit]
FaceBlock0_Material = external dynamic::tirex
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = true
SwitchBox = brake_rb





---------------PermanentLights------------


[e_light_lb]
FaceBlock0_Material = external dynamic::tiren
FaceBlock0_Shader = CarPlastic
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::tirex
FaceBlock0_Shader =  CarPlastic
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::tiren
FaceBlock0_Shader = CarPlastic
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::tirex
FaceBlock0_Shader =  CarPlastic
Predicate = on
Switch = true
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external ddynamic::tiren
FaceBlock0_Shader = CarPaintInt
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::tirex
FaceBlock0_Shader = CarPaintInt
Predicate = on
Switch = true
SwitchBox = light_rb


[e_light_rf]
FaceBlock0_Material = external dynamic::tiren
FaceBlock0_Shader = CarPlastic
Predicate = off
Switch = true
SwitchBox = light_rf


[e_light_rf_lit]
FaceBlock0_Material = external dynamic::tirex
FaceBlock0_Shader =  CarPlastic
Predicate = on
Switch = true
SwitchBox = light_rf



[e_light_glass_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = lightglass_lb

[e_light_glass_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = true
SwitchBox = light_glass_lf


[e_light_glass_lf_lit]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light_glass_lf

[e_light_glass_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light_glass_rb

[e_light_glass_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = true
SwitchBox = light_glass_rf


[e_light_glass_rf_lit]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = lightglass_rf

------------------------------------



[e_light_reverse_lb]
FaceBlock0_Material = external dynamic::tiren
FaceBlock0_Shader = CarPlastic
Predicate = off
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_lb_lit]
FaceBlock0_Material = external dynamic::tiren
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_rb]
FaceBlock0_Material = external dynamic::tiren
FaceBlock0_Shader = CarPlastic
Predicate = off
Switch = true
SwitchBox = reverse_rb

[e_light_reverse_rb_lit]
FaceBlock0_Material = external dynamic::tiren
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = true
SwitchBox = reverse_rb


















-------------MirrorChange---------------

[e_mirror_old_l]
FaceBlock0_Material = external dynamic::carpaintnew
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mirror_old_r]
FaceBlock0_Material = external dynamic::carpaintnew
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light


[e_mirror_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirror_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_cb]
FaceBlock0_Material = external dynamic::carpaintnew
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light


[Pxoint_antenna_04]
Normal=-1.000000 -0.000000 0.000000
Pos=-0.000000 2.024467 -0.488190
[Pxoint_antenna_03]
Normal=-1.000000 -0.000000 0.000000
Pos=-0.000000 1.785346 -0.583928
[Pxoint_antenna_02]
Normal=-1.000000 -0.000000 0.000000
Pos=-0.000000 1.544067 -0.648009
[Pxoint_antenna_01]
Normal=-1.000000 -0.000000 0.000000
Pos=-0.000000 1.318383 -0.676935

---------------------------------------

[e_toweye]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light


[e_wing]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_exhaust]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_intakeroof]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_steering]
FaceBlock0_Material = external::parts
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

----------------murvafelni----------------

[e_wheel_gravel_lb]
FaceBlock0_Material = external dynamic::tire3
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::carpaint3
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
FaceBlock4_Material = external::invisible
FaceBlock4_Shader = CarRim
FaceBlock5_Material = external::invisible
FaceBlock5_Shader = CarTire
FaceBlock6_Material = external::invisible
FaceBlock6_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lf]
FaceBlock0_Material = external dynamic::tire3
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::carpaint3
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
FaceBlock4_Material = external::invisible
FaceBlock4_Shader = CarRim
FaceBlock5_Material = external::invisible
FaceBlock5_Shader = CarTire
FaceBlock6_Material = external::invisible
FaceBlock6_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light


[e_wheel_gravel_rb]
FaceBlock0_Material = external dynamic::tire3
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::carpaint3
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
FaceBlock4_Material = external::invisible
FaceBlock4_Shader = CarRim
FaceBlock5_Material = external::invisible
FaceBlock5_Shader = CarTire
FaceBlock6_Material = external::invisible
FaceBlock6_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rf]
FaceBlock0_Material = external dynamic::tire3
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::carpaint3
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
FaceBlock4_Material = external::invisible
FaceBlock4_Shader = CarRim
FaceBlock5_Material = external::invisible
FaceBlock5_Shader = CarTire
FaceBlock6_Material = external::invisible
FaceBlock6_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light


---------------------------------------

----------------havasfelni----------------
[e_wheel_snow_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

---------------------------------------

----------------aszfaltfelni----------------

[e_wheel_tarmac_lb]
FaceBlock0_Material = external dynamic::tire3
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::carpaint3
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
FaceBlock4_Material = external::invisible
FaceBlock4_Shader = CarRim
FaceBlock5_Material = external::invisible
FaceBlock5_Shader = CarRim
FaceBlock6_Material = external::invisible
FaceBlock6_Shader = CarTire
FaceBlock7_Material = external::invisible
FaceBlock7_Shader = CarTire
FaceBlock8_Material = external::invisible
FaceBlock8_Shader = CarRim
FaceBlock9_Material = external::invisible
FaceBlock9_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light


[e_wheel_tarmac_lf]
FaceBlock0_Material = external dynamic::tire3
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::carpaint3
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
FaceBlock4_Material = external::invisible
FaceBlock4_Shader = CarRim
FaceBlock5_Material = external::invisible
FaceBlock5_Shader = CarRim
FaceBlock6_Material = external::invisible
FaceBlock6_Shader = CarTire
FaceBlock7_Material = external::invisible
FaceBlock7_Shader = CarTire
FaceBlock8_Material = external::invisible
FaceBlock8_Shader = CarRim
FaceBlock9_Material = external::invisible
FaceBlock9_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light


[e_wheel_tarmac_rb]
FaceBlock0_Material = external dynamic::tire3
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::carpaint3
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
FaceBlock4_Material = external::invisible
FaceBlock4_Shader = CarRim
FaceBlock5_Material = external::invisible
FaceBlock5_Shader = CarRim
FaceBlock6_Material = external::invisible
FaceBlock6_Shader = CarTire
FaceBlock7_Material = external::invisible
FaceBlock7_Shader = CarTire
FaceBlock8_Material = external::invisible
FaceBlock8_Shader = CarRim
FaceBlock9_Material = external::invisible
FaceBlock9_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light


[e_wheel_tarmac_rf]
FaceBlock0_Material = external dynamic::tire3
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::carpaint3
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
FaceBlock4_Material = external::invisible
FaceBlock4_Shader = CarRim
FaceBlock5_Material = external::invisible
FaceBlock5_Shader = CarRim
FaceBlock6_Material = external::invisible
FaceBlock6_Shader = CarTire
FaceBlock7_Material = external::invisible
FaceBlock7_Shader = CarTire
FaceBlock8_Material = external::invisible
FaceBlock8_Shader = CarRim
FaceBlock9_Material = external::invisible
FaceBlock9_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

---------------------------------------




[atse_wheel_tarmac_lbats]
FaceBlock0_Material = external::invisible
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external::invisible
FaceBlock1_Shader = CarRim
FaceBlock2_Material = external::invisible
FaceBlock2_Shader = CarTire
FaceBlock3_Material = external::invisible
FaceBlock3_Shader = CarRim
FaceBlock4_Material = external::invisible
FaceBlock4_Shader = CarRim
FaceBlock5_Material = external dynamic::carpaintats
FaceBlock5_Shader = CarRim
FaceBlock6_Material = external dynamic::tireats
FaceBlock6_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lb]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lf]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rb]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rf]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaintg
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lb]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lf]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rb]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rf]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lb]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lf]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rb]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rf]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lb]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lf]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rb]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rf]
FaceBlock0_Material = external::carpaintg
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_b]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_f]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[ghost_external]
FaceBlock0_Material = ghost:: ghost
FaceBlock0_Shader = GhostCar
Predicate = NotUsed
Switch = false
SwitchBox = light


[i_body]
FaceBlock0_Material = internal::carpaint2
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnet]
FaceBlock0_Material = internal::carpaint2
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light


[i_internal]
FaceBlock0_Material = internal::carpaint2
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light


[i_internal_parts]
FaceBlock0_Material = internal::parts
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light



[i_door_l]
FaceBlock0_Material = internal::carpaint2
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_r]
FaceBlock0_Material = internal::carpaint2
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light


[i_mirror_l]
FaceBlock0_Material = internal::carpaint2
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_r]
FaceBlock0_Material = internal::carpaint2
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_steeringwheel]
FaceBlock0_Material = internal::parts
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wheel_lb]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wheel_lf]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wheel_rb]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wheel_rf]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_b]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_f]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lb]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_hopp_lf]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light


[i_window_rb]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_hopp_rf]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light


[i_wiper_l]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_r]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[k_windscreen]
FaceBlock0_Material = k window snow
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_premove]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_b]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_f]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_dirtmap]
FaceBlock0_Material = dirtmap::dirtmap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = dirtmap::dirtmap wheel
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = dirtmap::int dirtmap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = dirtmap::dirtmap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = dirtmap::dirtmap wheel
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = dirtmap::int dirtmap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_scrapemap]
FaceBlock0_Material = scrapemap::scrapemap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = scrapemap::scrapemap
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = scrapemap::scrapemap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = scrapemap::scrapemap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = scrapemap::scrapemap
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = scrapemap::scrapemap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light





































































































































