[e_light_ramp]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic2::carpaint
FaceBlock0_Shader= CarPaint

[e_light_bon]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic2::carpaint
FaceBlock0_Shader= CarColor

[e_light_bon_lit]
Predicate= NotUsed
Switch= true
SwitchBox= light
FaceBlock0_Material= external dynamic2::carpaint
FaceBlock0_Shader= CarColor

[e_lightglass_bonn]
Predicate = on
Switch = true
SwitchBox = lightglass_rf
FaceBlock0_Material= external transparent::carpaint
FaceBlock0_Shader= CarGlass

[i_light_ramp]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic2::tire
FaceBlock0_Shader= CarPaint

[e_light_brake_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarColor
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarColor
Predicate = off
Switch = true
SwitchBox = brake_rb

