[Point_lightbumpers_rf]
Normal = -0.325017 -0.000000 -0.945701
Pos = -0.682492 0.293065 -3.240461

[Point_lightbumpers_lf]
Normal = 0.325922 -0.000000 -0.945389
Pos = 0.683728 0.293065 -3.250291

[Point_light_brake1_lb]
Normal = 0.340429 0.000000 0.940263
Pos = 0.583148 0.589169 0.889509

[Point_light_brake1_rb]
Normal = -0.340426 0.000000 0.940264
Pos = -0.582363 0.586670 0.902781


[e_lightbumpers_lf]
Predicate = off
Switch = true
SwitchBox = light_lf
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarColor

[e_lightbumpers_lf_lit]
Predicate = on
Switch = true
SwitchBox = light_lf
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight

[e_lightbumpers_rf]
Predicate= off
Switch= true
SwitchBox= light_rf
FaceBlock0_Material= external dynamic::carpaint
FaceBlock0_Shader= CarColor

[e_lightbumpers_rf_lit]
Predicate= on
Switch= true
SwitchBox= light_rf
FaceBlock0_Material= external dynamic::carpaint
FaceBlock0_Shader= CarLight

[e_light_brake1_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_light_brake1_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_rb

