[e_extralightsglass]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external transparent::carpaint
FaceBlock0_Shader=Carglass
[e_extralights]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[Point_light_bon]
Normal=-0.000001 0.000000 -1.000000
Pos=0.283674 0.533967 -3.467656
[Point_light_bon1]
Normal=-0.000001 0.000000 -1.000000
Pos=0.113124 0.621462 -3.467656
[Point_light_bon2]
Normal=-0.000001 0.000000 -1.000000
Pos=-0.125263 0.621462 -3.467656
[Point_light_bon3]
Normal=-0.000001 0.000000 -1.000000
Pos=-0.293517 0.533967 -3.467656

[Cam_backseat]
FOV = 1.082104
Near = 0.001000
Pos = -0.003060 0.966133 -0.582120
Target = -0.003060 0.550854 -3.280900
Up = 0.000000 1.000000 0.000000

[Cam_bonnet]
FOV = 1.308997
Near = 0.083100
Pos = 0.000000 0.823695 -3.030138
Target = 0.000000 0.673507 -5.730503
Up = 0.000000 1.000000 0.000000

[Cam_bonnet2]
FOV = 1.308997
Near = 0.150000
Pos = 0.000000 1.020615 -1.352244
Target = 0.000000 1.020615 -5.051043
Up = 0.000000 1.000000 0.000000

[Cam_external]
FOV = 1.308997
Near = 0.001000
Pos = -0.000000 2.381838 2.636782
Target = 0.000000 0.728728 -1.122835
Up = 0.000000 1.000000 0.000000

[Cam_internal]
FOV = 1.308997
Near = 0.110100
Pos = 0.339627 1.014271 -1.166099
Target = 0.339627 0.891643 -3.742547
Up = 0.000000 1.000000 0.000000

[Plane_body]
FaceBlock0_Material = null
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[Plane_deepshadow]
FaceBlock0_Material = Material #4
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[Point_Center]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 0.507127 -1.293015

[Point_antenna_01]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 0.279341 -0.878894
[Point_antenna_02]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 0.401551 -0.869786
[Point_antenna_03]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 0.520103 -0.854692
[Point_antenna_04]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 0.634005 -0.838700

[Point_blowoff]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.609042 -3.069596

[Point_dirtspray_lf]
Normal=0.000001 -0.000000 0.999992
Pos=0.782971 -0.217999 -2.621508
[Point_dirtspray_lb]
Normal=0.000001 -0.000000 0.999992
Pos=0.782971 -0.217999 0.006237
[Point_dirtspray_rb]
Normal=0.000000 -0.000000 1.000000
Pos=-0.786851 -0.217999 0.006237
[Point_dirtspray_rf]
Normal=-0.000000 1.000000 0.000000
Pos=-0.786851 -0.217999 -2.621508

[Point_engine]
Normal=-0.000000 1.000000 0.000000
Pos=-0.000000 0.505683 -3.138543

[Point_exhaust1]
Normal=1.000000 -0.000000 0.000000
Pos=0.522192 0.147678 0.619327
[Point_exhaust2]
Normal=1.000000 -0.000000 0.000000
Pos=-0.509070 0.147724 0.697073

[Point_gearbox]
Normal=1.000000 -0.000000 0.000000
Pos=0.000000 0.100050 -1.655922

[Point_light_lb]
Normal=0.000001 0.000000 1.000000
Pos=0.636579 0.702671 0.466110
[Point_light_rf]
Normal=-0.342020 -0.000000 -0.939685
Pos=-0.597415 0.492386 -3.172379
[Point_light_lf]
Normal=0.342017 -0.000000 -0.939686
Pos=0.605868 0.492386 -3.172379
[Point_light_rb]
Normal=0.000001 0.000000 1.000000
Pos=-0.622352 0.702671 0.466110
[Point_light_brake_lb]
Normal=0.000001 0.000000 1.000000
Pos=0.724203 0.718684 0.412036
[Point_light_brake_rb]
Normal=0.000001 0.000000 1.000000
Pos=-0.705974 0.718684 0.412036
[Point_light_reverse_rb]
Normal=-0.164461 -0.000001 0.986384
Pos=-0.516248 0.695459 0.506286
[Point_light_reverse_lb]
Normal=0.164463 0.000000 0.986383
Pos=-0.513530 0.695630 0.468957

[Point_light_brake_center]
Normal=0.000001 0.000000 1.000000
Pos=0.084371 1.123908 0.355095
[Point_light_brake_center1]
Normal=0.000001 0.000000 1.000000
Pos=0.028855 1.123908 0.355095
[Point_light_brake_center2]
Normal=0.000001 0.000000 1.000000
Pos=-0.027618 1.123908 0.355095
[Point_light_brake_center3]
Normal=0.000001 0.000000 1.000000
Pos=-0.082176 1.123908 0.355095

[Point_turbo]
Normal=-0.000000 1.000000 0.000000
Pos=-0.000000 0.584893 -2.726474

[Point_wing_l]
Normal=-0.999995 -0.000000 -0.000001
Pos=0.589945 1.139378 0.353922
[Point_wing_r]
Normal=0.999995 -0.000000 0.000000
Pos=-0.589945 1.139378 0.353921

[e_badge]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_body]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTexture
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarTextureNoDirt
FaceBlock3_Material = external::tire
FaceBlock3_Shader = CarColorNoDirt
FaceBlock4_Material = external::tire
FaceBlock4_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_body_int]
FaceBlock0_Material = external_int::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bonnet]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_brakedisc_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_brakedisc_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_brakedisc_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_brakedisc_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_bumper_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumper_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTexture
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarTextureNoDirt
FaceBlock3_Material = external::tire
FaceBlock3_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_exhaust]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_intakeroof]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_brake_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_light_brake_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_light_brake_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_rb

[e_light_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rb

[e_light_reverse_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_rb

[e_light_reverse_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rf

[e_lightglass_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = false
SwitchBox = lightglass_lb

[e_lightglass_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = true
SwitchBox = lightglass_lf

[e_lightglass_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = false
SwitchBox = lightglass_rb

[e_lightglass_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = true
SwitchBox = lightglass_rf

[e_mirror_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirror_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light
---
[e_mudflap_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light
---
[e_sparewheel_gravel]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_snow]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_tarmac]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_steeringwheel]
FaceBlock0_Material=external_int::carpaint
FaceBlock0_Shader=CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[e_wheelsusp_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[e_wheelsusp_rb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[e_wheelsusp_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[e_window_b]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_f]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wing]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[ghost_external]
FaceBlock0_Material = ghost:: ghost
FaceBlock0_Shader = GhostCar
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_body]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarTire
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_lcd]
FaceBlock0_Material=internal::carpaint
FaceBlock0_Shader=CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_body_ext]
FaceBlock0_Material=internal_ext::tire
FaceBlock0_Shader=CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnet]
FaceBlock0_Material=internal_ext::tire
FaceBlock0_Shader=CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_b]
FaceBlock0_Material=internal_ext::tire
FaceBlock0_Shader=CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_f]
FaceBlock0_Material=internal_ext::tire
FaceBlock0_Shader=CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_b]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_l]
FaceBlock0_Material=internal_ext::tire
FaceBlock0_Shader=CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_r]
FaceBlock0_Material=internal_ext::tire
FaceBlock0_Shader=CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light


[i_steeringwheel]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_b]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_f]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lf]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_int_lf]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rf]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_int_rf]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wing]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_l]
FaceBlock0_Material=internal_ext::tire
FaceBlock0_Shader=CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_r]
FaceBlock0_Material=internal_ext::tire
FaceBlock0_Shader=CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[k_windscreen]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_premove]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_b]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_f]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_brakedisc_lf_lit]
Predicate=on
Switch=true
SwitchBox=brake_lb
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[e_brakedisc_rf_lit]
Predicate=on
Switch=true
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[e_brakedisc_lb_lit]
Predicate=on
Switch=true
SwitchBox=brake_lb
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[e_brakedisc_rb_lit]
Predicate=on
Switch=true
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarPaint

[e_Objet001]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external_int::carpaint
FaceBlock0_Shader=Carpaint

[texture_dirtmap]
FaceBlock0_Material = dirtmap::dirtmap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = dirtmap::dirtmap wheel
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = dirtmap::int dirtmap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = dirtmap::dirtmap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = dirtmap::dirtmap wheel
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = dirtmap::int dirtmap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_scrapemap]
FaceBlock0_Material = scrapemap::scrapemap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = scrapemap::scrapemap
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = scrapemap::scrapemap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = scrapemap::scrapemap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = scrapemap::scrapemap
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = scrapemap::scrapemap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

