; This a coment line, it begin with a ;
; Options of this set must begin with a / and must be : /Wheels, /ExtraLights, /Wing, /Exhaust
; you must enter them after this bloc of comments.
; Choices for Shield, Extra lights and LicensePlate must begin with a *  
; This is the list of valid choices : For extra lights : *ActivatedON, *ActivatedOff, *NotActivatedOn, *NotActivatedOff
;                                     For Shield : *ShieldStyle1, *ShieldStyle2
;                                     For LicensePlate : *LicensePlateOn, *LicensePlateOff
; Keep in memory that only these choices are available in the program.
;
; The name of the .INI file to modify must follow the option and must begin with a $ like --> $renault_cliov_rally3.ini or $renault_cliov_rally3_settings.ini
; IMPORTANT : Each bloc must be terminated by a #
;
; Example : for the bloc that put Extra lights on the car the bloc must begin with :
; *ActivatedON      <--- the option
; $renault_cliov_rally3.ini   <--- the .ini to modify
; .....|
; .....| the lines you want the program change
; .....|
; $renault_cliov_rally3_settings.ini <--- we change the ini file 
; .....|
; .....| the lines you want the program change
; .....|
; #                 <--- the end of the Extra lights bloc
;
; *NotActivatedOff  <--- the next bloc
; $renault_cliov_rally3.ini
; .....
; You can use empty lines if you want separate 2 sections.
;
;

;------------------------ Enabled options for this car --------------------------------------------------
; here we said to the programm that there is Shield, Extralights and LicensePlate to show to the end user
/Shield
/ExtraLights
/LicensePlate
/Mirrors
;------------------------------------------------------------------------------------------------

;------------------------------------------------- begin of ExtraLights Activated and turn ON -------------------------------------------------------------------------
; ACTIVATED AND TURNED ON

*ActivatedON
;******************************
$renault_cliov_rally3.ini
;******************************

[e_extralight]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[i_extralight]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarTextureNoDirt

[e_light_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rf

;******************************
$renault_cliov_rally3_settings.ini
;******************************
; Rear Brake Lights

[Light0]
Id 			= 16
Car Part		= Point_light_brake_lb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

[Light1]
Id 			= 17
Car Part		= Point_light_brake_rb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0


; Front Lights

[Light2]
Id 			= 4
Car Part		= Point_light_lf
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light3]
Id 			= 5
Car Part		= Point_light_rf
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0


; Rear Permanent Lights

[Light4]
Id 			= 12
Car Part		= Point_light_lb
Active 			= true
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.15
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

[Light5]
Id 			= 13
Car Part		= Point_light_rb
Active 			= true
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.15
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

; Rear reverse Lights

[Light6]
Id 			= 20
Car Part		= Point_light_reverse_lb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.2
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light7]
Id 			= 21
Car Part		= Point_light_reverse_rb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.2
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

; Extralights

[Light8]
Id 			= 4
Car Part		= Point_light1_lf
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light9]
Id 			= 5
Car Part		= Point_light1_rf
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light10]
Id 			= 4
Car Part		= Point_light2_lf
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light11]
Id 			= 5
Car Part		= Point_light2_rf
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light12]
Id 			= 4
Car Part		= Point_light3_lf
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light13]
Id 			= 5
Car Part		= Point_light3_rf
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0


[Light14]
Id 			= 5
Car Part		= Point_light_bon1
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light15]
Id 			= 5
Car Part		= Point_light_bon2
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light16]
Id 			= 5
Car Part		= Point_light_bon3
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light17]
Id 			= 5
Car Part		= Point_light_bon4
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light18]
Id 			= 4
Car Part		= Point_light4_lf
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light19]
Id 			= 5
Car Part		= Point_light4_rf
Active 			= true
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

#
;---------------------------------------------------- end of ExtraLights Activated and turn ON ------------------------------------------------------------------------

;------------------------------------------------- begin of ExtraLights Activated and turn OFF ------------------------------------------------------------------------
; ACTIVATED AND TURNED OFF

*ActivatedOff
;******************************
$renault_cliov_rally3.ini
;******************************

[e_extralight]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[i_extralight]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarTextureNoDirt

[e_light_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rf

;******************************
$renault_cliov_rally3_settings.ini
;******************************
; Rear Brake Lights

[Light0]
Id 			= 16
Car Part		= Point_light_brake_lb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

[Light1]
Id 			= 17
Car Part		= Point_light_brake_rb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0


; Front Lights

[Light2]
Id 			= 4
Car Part		= Point_light_lf
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light3]
Id 			= 5
Car Part		= Point_light_rf
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0


; Rear Permanent Lights

[Light4]
Id 			= 12
Car Part		= Point_light_lb
Active 			= true
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.15
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

[Light5]
Id 			= 13
Car Part		= Point_light_rb
Active 			= true
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.15
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

; Rear reverse Lights

[Light6]
Id 			= 20
Car Part		= Point_light_reverse_lb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.2
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light7]
Id 			= 21
Car Part		= Point_light_reverse_rb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.2
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

; Extralights

[Light8]
Id 			= 4
Car Part		= Point_light1_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light9]
Id 			= 5
Car Part		= Point_light1_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light10]
Id 			= 4
Car Part		= Point_light2_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light11]
Id 			= 5
Car Part		= Point_light2_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light12]
Id 			= 4
Car Part		= Point_light3_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light13]
Id 			= 5
Car Part		= Point_light3_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0


[Light14]
Id 			= 5
Car Part		= Point_light_bon1
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light15]
Id 			= 5
Car Part		= Point_light_bon2
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light16]
Id 			= 5
Car Part		= Point_light_bon3
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light17]
Id 			= 5
Car Part		= Point_light_bon4
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light18]
Id 			= 4
Car Part		= Point_light4_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light19]
Id 			= 5
Car Part		= Point_light4_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

#
;-------------------------------------------------- end of ExtraLights Activated and turn OFF --------------------------------------------------------------------------

;----------------------------------------------- begin of ExtraLights NOT Activated and turn ON -----------------------------------------------------------------------
; NOT ACTIVATED AND TURNED ON

*NotActivatedOn
;******************************
$renault_cliov_rally3.ini
;******************************
[e_extralight]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[i_extralight]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarTextureNoDirt

[e_light_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rf

;******************************
$renault_cliov_rally3_settings.ini
;******************************
; Rear Brake Lights

[Light0]
Id 			= 16
Car Part		= Point_light_brake_lb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

[Light1]
Id 			= 17
Car Part		= Point_light_brake_rb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0


; Front Lights

[Light2]
Id 			= 4
Car Part		= Point_light_lf
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light3]
Id 			= 5
Car Part		= Point_light_rf
Active 			= true
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0


; Rear Permanent Lights

[Light4]
Id 			= 12
Car Part		= Point_light_lb
Active 			= true
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.15
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

[Light5]
Id 			= 13
Car Part		= Point_light_rb
Active 			= true
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.15
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

; Rear reverse Lights

[Light6]
Id 			= 20
Car Part		= Point_light_reverse_lb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.2
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light7]
Id 			= 21
Car Part		= Point_light_reverse_rb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.2
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

; Extralights

[Light8]
Id 			= 4
Car Part		= Point_light1_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light9]
Id 			= 5
Car Part		= Point_light1_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light10]
Id 			= 4
Car Part		= Point_light2_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light11]
Id 			= 5
Car Part		= Point_light2_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light12]
Id 			= 4
Car Part		= Point_light3_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light13]
Id 			= 5
Car Part		= Point_light3_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0


[Light14]
Id 			= 5
Car Part		= Point_light_bon1
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light15]
Id 			= 5
Car Part		= Point_light_bon2
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light16]
Id 			= 5
Car Part		= Point_light_bon3
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light17]
Id 			= 5
Car Part		= Point_light_bon4
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light18]
Id 			= 4
Car Part		= Point_light4_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light19]
Id 			= 5
Car Part		= Point_light4_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

#
;------------------------------------------------- end of ExtraLights NOT Activated and turn ON ------------------------------------------------------------------------


;----------------------------------------------- begin of ExtraLights NOT Activated and turn OFF -----------------------------------------------------------------------
; NOT ACTIVATED AND TURNED OFF

*NotActivatedOff
;******************************
$renault_cliov_rally3.ini
;******************************
[e_extralight]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[i_extralight]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarTextureNoDirt

[e_light_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rf

;******************************
$renault_cliov_rally3_settings.ini
;******************************
; Rear Brake Lights

[Light0]
Id 			= 16
Car Part		= Point_light_brake_lb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

[Light1]
Id 			= 17
Car Part		= Point_light_brake_rb
Active 			= false
Fade In Time 		= 0.025
Fade Out Time 		= 0.05
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.25
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0


; Front Lights

[Light2]
Id 			= 4
Car Part		= Point_light_lf
Active 			= false
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light3]
Id 			= 5
Car Part		= Point_light_rf
Active 			= false
Red			= 255
Green			= 255
Blue			= 233
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0


; Rear Permanent Lights

[Light4]
Id 			= 12
Car Part		= Point_light_lb
Active 			= false
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.15
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

[Light5]
Id 			= 13
Car Part		= Point_light_rb
Active 			= false
Red			= 255
Green			= 0
Blue			= 0
Texture			= Light.dds
Size			= 0.15
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 0.0 0.0 1.0

; Rear reverse Lights

[Light6]
Id 			= 20
Car Part		= Point_light_reverse_lb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.2
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light7]
Id 			= 21
Car Part		= Point_light_reverse_rb
Active 			= false
Red			= 255
Green			= 255
Blue			= 255
Texture			= Light.dds
Size			= 0.2
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0.5
Lens Flare Color	= 1.0 1.0 1.0 1.0

; Extralights

[Light8]
Id 			= 4
Car Part		= Point_light1_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light9]
Id 			= 5
Car Part		= Point_light1_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light10]
Id 			= 4
Car Part		= Point_light2_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light11]
Id 			= 5
Car Part		= Point_light2_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light12]
Id 			= 4
Car Part		= Point_light3_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light13]
Id 			= 5
Car Part		= Point_light3_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0


[Light14]
Id 			= 5
Car Part		= Point_light_bon1
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light15]
Id 			= 5
Car Part		= Point_light_bon2
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light16]
Id 			= 5
Car Part		= Point_light_bon3
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light17]
Id 			= 5
Car Part		= Point_light_bon4
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.3
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 1.0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light18]
Id 			= 4
Car Part		= Point_light4_lf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

[Light19]
Id 			= 5
Car Part		= Point_light4_rf
Active 			= false
Red			= 200
Green			= 200
Blue			= 254
Texture			= Light.dds
Size			= 0.1
Use Lens Flare		= false
Lens Flare Size		= 1.0
Lens Flare Brightness	= 0
Lens Flare Color	= 1.0 1.0 1.0 1.0

#
;------------------------------------------------- end of ExtraLights NOT Activated and turn OFF -----------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
;---------------------------------------------------------- begin of LicensePlate ON ---------------------------------------------------------------------------------
; LicensePlate ON
*LicensePlateOn
;******************************
$renault_cliov_rally3.ini
;******************************

[e_plate_b]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[e_plate_f]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
#
;----------------------------------------------------------- end of LicensePlate ON -----------------------------------------------------------------------------------

;---------------------------------------------------------- begin of LicensePlate OFF ---------------------------------------------------------------------------------
; LicensePlate OFF
*LicensePlateOff
;******************************
$renault_cliov_rally3.ini
;******************************

[e_plate_b]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint

[e_plate_f]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external::carpaint
FaceBlock0_Shader=CarPaint
#
;----------------------------------------------------------- end of LicensePlate OFF ---------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
;------------------------------------------------------------ begin of Shield Type I ----------------------------------------------------------------------------------
; Shield STYLE 1
*ShieldStyle1
;******************************
$renault_cliov_rally3.ini
;******************************

[e_mudflap_f]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::tire
FaceBlock0_Shader=CarTire

[e_mudflap_b]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::tire
FaceBlock0_Shader=CarTire

[e_mud_chaine_b]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external transparent::carpaint
FaceBlock0_Shader=CarGlass

#

;-------------------------------------------------------------- end of Shield Type I ----------------------------------------------------------------------------------

;------------------------------------------------------------ begin of Shield Type II ---------------------------------------------------------------------------------

*ShieldStyle2
;******************************
$renault_cliov_rally3.ini
;******************************

[e_mudflap_f]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external::tire
FaceBlock0_Shader=CarTire

[e_mudflap_b]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external::tire
FaceBlock0_Shader=CarTire

[e_mud_chaine_b]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external transparent::carpaint
FaceBlock0_Shader=CarGlass

#
;-------------------------------------------------------------- end of Shield Type II ---------------------------------------------------------------------------------

;------------------------------------------------------------ begin of Mirror Type I ---------------------------------------------------------------------------------

*MirrorsStyle1
;******************************
$renault_cliov_rally3.ini
;******************************

[e_bonnettrap]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external::tire
FaceBlock0_Shader=CarTire

[i_bonnettrap]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarTire

#
;------------------------------------------------------------ end of Mirror Type I ---------------------------------------------------------------------------------


;------------------------------------------------------------ begin of Mirror Type II ---------------------------------------------------------------------------------

*MirrorsStyle2
;******************************
$renault_cliov_rally3.ini
;******************************

[e_bonnettrap]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external::tire
FaceBlock0_Shader=CarTire

[i_bonnettrap]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=internal_ext::carpaint
FaceBlock0_Shader=CarTire

#
;------------------------------------------------------------ end of Mirror Type II ---------------------------------------------------------------------------------