************************************************************************************************************************

             TOYOTA YARIS WRC18 (V1.0)

Original model: WRC 7 FIA World Rally Championship 
Published: BigBen Interactive
Developed: Kylotonn
Modification for RBR : Alex Racer                                

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1. Installation:

        Remember to BACKUP original files before you change them!
        
        
1.1.      Paste the "YARIS_WRC18" folder in "...\Richard Burns Rally\Cars",
        where the game is installed.
        
                
1.2.      Open "cars.ini" located in the same "Cars" folder and scroll down
        to this section:
        
[Car06]
FileName 	                 = "Cars\Corolla\Corolla.sgc"
IniFile 	                 = "Cars\Corolla\Corolla.ini"
ShaderFile	= "Cars\Corolla\Corolla_shaders.ini"
ShaderSettings 	= "Cars\Corolla\Corolla_shader_settings"
TexturePath	= "Cars\Corolla\Textures\"
        
	Change that to this:
        
[Car06]
FileName  	= "Cars\yaris_wrc18\yaris_wrc.sgc"
IniFile 	                  = "Cars\yaris_wrc18\yaris_wrc.ini"
ShaderFile	= "Cars\yaris_wrc18\yaris_wrc_shaders.ini"
ShaderSettings 	= "Cars\yaris_wrc18\yaris_wrc_shader_settings"
TexturePath	= "Cars\yaris_wrc18\Textures\"
        
        Save the file and close it.

        You don't have to replace the TOYOTA COROLLA. You can replace any
        car you want by just overwrite another section in the "cars.ini".
        Before you do step 3 you will also need to open the "Physics" 
        folder in this package and change the name of the "t_coroll"
        folder to:
        
        "c_xsara"    if you replace the Citroen Xsara WRC (Car00)
         "h_accent" if you replace the Hyunday Accent WRC (Car01)
         "mg_zr"      if you replace the MG ZR Super1600 (Car02)
        "m_lancer"  if you replace the Mitsubishi Lancer Evo7 WRC (Car03)
        "p_206"       if you replace the Peugeot 206 WRC (Car04)
        "s_i2003"    if you replace the Subaru Impreza WRC 2003 (Car05)
         "s_i2000"   if you replace the Subaru Impreza WRC 2000 (Car07)
       
        
        
1.3.      Paste the "Physics" folder in your "...\Richard Burns Rally" folder.

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2. Options:

2.1. Brakes and Lighting.

Since the small 300 mm brake discs for ground and snow rally look very poorly with 18 "wheels for tarmac rally, you can replace them with 370 mm brake discs. 
In order to select the desired version of the car with your desired lighting, you need to copy files with replacement:

            "yaris_wrc18.ini" and
            "yaris_wrc18_settings.ini"

from the folder:

     "Options / Brakes and Lighting / lighting for brakes you selected"

2.2. Caps for Ground and Snow wheels.

Graund and Snow wheels on the original car is sometimes used without caps. You can also remove the caps from the Ground and Snow wheels. Open the file "yaris_wrc.ini", locate the lines for 300mm brake discs:

[e_wheel_gravel_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_gravel_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_gravel_rb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_gravel_lb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_snow_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_snow_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_snow_rb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_snow_lb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

Change these lines to these:

[e_wheel_gravel_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_gravel_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_gravel_rb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_gravel_lb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_snow_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_snow_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_snow_rb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_snow_lb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external dynamic::carpaint
FaceBlock5_Shader=CarLight
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

If you use the 370mm brake discs, locate the lines:

[e_wheel_gravel_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_gravel_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_gravel_rb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_gravel_lb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_snow_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_snow_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_snow_rb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

[e_wheel_snow_lb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external transparent::tire
FaceBlock6_Shader=CarTire

Change these lines to these:

[e_wheel_gravel_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_gravel_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_gravel_rb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_gravel_lb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_snow_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_snow_lf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_snow_rb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

[e_wheel_snow_lb]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarTire
FaceBlock1_Material=external dynamic::tire
FaceBlock1_Shader=CarTire
FaceBlock2_Material=external dynamic::carpaint
FaceBlock2_Shader=CarLight
FaceBlock3_Material=external transparent::carpaint
FaceBlock3_Shader=CarTire
FaceBlock4_Material=external transparent::tire
FaceBlock4_Shader=CarTire
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible
FaceBlock6_Material=external invisible
FaceBlock6_Shader=Invisible

2.3. Driver and CoDriver.

For this model, you can replace the low polygonals animated  figures of driver and codriver by a static high polygonal models driver and codriver.

Open the file "yaris_wrc18.ini" , locate the lines:

[e_codriver]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external parts::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external parts::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external main::carpaint
FaceBlock3_Shader=CarTextureNoDirt
FaceBlock4_Material=external main::tire
FaceBlock4_Shader=CarTextureNoDirt
FaceBlock5_Material=external parts::carpaint
FaceBlock5_Shader=CarTextureNoDirt
FaceBlock6_Material=external parts::tire
FaceBlock6_Shader=CarTextureNoDirt
FaceBlock7_Material=external invisible
FaceBlock7_Shader=Invisible

[e_driver]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external parts::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external parts::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external parts::carpaint
FaceBlock3_Shader=CarTextureNoDirt
FaceBlock4_Material=external parts::tire
FaceBlock4_Shader=CarTextureNoDirt
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible

Change these lines to these:

[e_codriver]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external parts::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external parts::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external main::carpaint
FaceBlock3_Shader=CarTextureNoDirt
FaceBlock4_Material=external main::tire
FaceBlock4_Shader=CarTextureNoDirt
FaceBlock5_Material=external parts::carpaint
FaceBlock5_Shader=CarTextureNoDirt
FaceBlock6_Material=external parts::tire
FaceBlock6_Shader=CarTextureNoDirt
FaceBlock7_Material=external invisible
FaceBlock7_Shader=Invisible

[e_driver]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external parts::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external parts::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external parts::carpaint
FaceBlock3_Shader=CarTextureNoDirt
FaceBlock4_Material=external parts::tire
FaceBlock4_Shader=CarTextureNoDirt
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible

Then you need to copy files with replacement: 

          "richard.ini"
          "robert.ini"

from the folder:

     "Options / Driver and CoDriver / Driver / Driver ON"
     "Options / Driver and CoDriver / CoDriver / CoDriver ON"

to the folder:

         "...\Richard Burns Rally\SGS".

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Notice:  After that, default seats , default codriver and default driver for ALL your installed cars - DISAPPEAR! 

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For that would the default seats , default codriver and default driver reappeared in the game you need to reinstall files:

            "richard.ini"
            "robert.ini"

from the folder:

     "Options / Driver and CoDriver / Driver / Driver OFF"
     "Options / Driver and CoDriver / CoDriver / CoDriver OFF"

to the folder:

         "...\Richard Burns Rally\SGS".

2.4.Helmets.

If you decide to use the "CoDriver and Driver" option, then you can choose the type of helmets. Helmet "Stilo" is installed by default. If you want to replace it with the helmet "Simons", then you should in the file "yaris_wrc18.ini" locate the lines:

[e_codriver]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external parts::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external parts::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external main::carpaint
FaceBlock3_Shader=CarTextureNoDirt
FaceBlock4_Material=external main::tire
FaceBlock4_Shader=CarTextureNoDirt
FaceBlock5_Material=external parts::carpaint
FaceBlock5_Shader=CarTextureNoDirt
FaceBlock6_Material=external parts::tire
FaceBlock6_Shader=CarTextureNoDirt
FaceBlock7_Material=external invisible
FaceBlock7_Shader=Invisible

[e_driver]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external parts::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external parts::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external invisible
FaceBlock2_Shader=Invisible
FaceBlock3_Material=external parts::carpaint
FaceBlock3_Shader=CarTextureNoDirt
FaceBlock4_Material=external parts::tire
FaceBlock4_Shader=CarTextureNoDirt
FaceBlock5_Material=external invisible
FaceBlock5_Shader=Invisible

Change these lines to these:

[e_codriver]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external invisible
FaceBlock0_Shader=Invisible
FaceBlock1_Material=external invisible
FaceBlock1_Shader=Invisible
FaceBlock2_Material=external parts::carpaint
FaceBlock2_Shader=CarTextureNoDirt
FaceBlock3_Material=external main::carpaint
FaceBlock3_Shader=CarTextureNoDirt
FaceBlock4_Material=external main::tire
FaceBlock4_Shader=CarTextureNoDirt
FaceBlock5_Material=external parts::carpaint
FaceBlock5_Shader=CarTextureNoDirt
FaceBlock6_Material=external parts::tire
FaceBlock6_Shader=CarTextureNoDirt
FaceBlock7_Material=external parts::tire
FaceBlock7_Shader=CarTextureNoDirt

[e_driver]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external invisible
FaceBlock0_Shader=Invisible
FaceBlock1_Material=external invisible
FaceBlock1_Shader=Invisible
FaceBlock2_Material=external parts::carpaint
FaceBlock2_Shader=CarTextureNoDirt
FaceBlock3_Material=external parts::carpaint
FaceBlock3_Shader=CarTextureNoDirt
FaceBlock4_Material=external parts::tire
FaceBlock4_Shader=CarTextureNoDirt
FaceBlock5_Material=external parts::tire
FaceBlock5_Shader=CarTextureNoDirt

2.5.OMP seats.

    For this model, you can replace the default seats in the car at high polygons seats "OMP". If you decide to use the “codriver and driver” option, the use of the “OMP seats” option is mandatory!

Open the file "yaris_wrc18.ini", locate the lines:

[e_seat_l]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external main::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external main::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external transparent::carpaint
FaceBlock2_Shader=CarTextureNoDirt
FaceBlock3_Material=external transparent::tire
FaceBlock3_Shader=CarTextureNoDirt

[e_seat_r]
Predicate=NotUsed
Switch=true
SwitchBox=light
FaceBlock0_Material=external main::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external main::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external transparent::carpaint
FaceBlock2_Shader=CarTextureNoDirt
FaceBlock3_Material=external transparent::tire
FaceBlock3_Shader=CarTextureNoDirt

Change these lines to these:

[e_seat_l]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external main::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external main::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external transparent::carpaint
FaceBlock2_Shader=CarTextureNoDirt
FaceBlock3_Material=external transparent::tire
FaceBlock3_Shader=CarTextureNoDirt

[e_seat_r]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external main::carpaint
FaceBlock0_Shader=CarTextureNoDirt
FaceBlock1_Material=external main::tire
FaceBlock1_Shader=CarTextureNoDirt
FaceBlock2_Material=external transparent::carpaint
FaceBlock2_Shader=CarTextureNoDirt
FaceBlock3_Material=external transparent::tire
FaceBlock3_Shader=CarTextureNoDirt

If you use the "Driver and CoDriver" option, then the operation described below is not necessary.

Then you need to copy files with replacement: 

          "richard.ini"
          "robert.ini"

from the folder:

     "Options / OMP seats / OMP seats ON "

to the folder:

         "...\Richard Burns Rally\SGS"

************************************************************************************************************************

Notice:   After that, default seats for ALL your installed cars - DISAPPEAR! 

************************************************************************************************************************

   If you want to return the default seats - you need to copy files with replacement: 

          "richard.ini"
          "robert.ini"

from the folder:

     "Options / OMP seats / OMP seats OFF"

to the folder:

         "...\Richard Burns Rally\SGS"

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3. Terms of distribution:

1. DO NOT EDIT THIS ARCHIVE!
2. DO NOT USE THIS MOD FOR COMMERCIAL PURPOSES!
3. DO NOT USE THIS MOD OR ANY PART THEREOF TO YOUR MOD OR ANY PLUGIN WITHOUT MY PERMISSION!
4. ALL RIGHTS TO THESE OR OTHER SUBMISSIONS IN THIS ARCHIVE IS DIRECTLY OWNED BY THEIR CREATORS!

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4. Disclaimer: The author of this add-on for Richard Burns Rally is not responsible for any trouble caused by using it.

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5. If you find any errors in my work, please let me know:   arecer@hotmail.com     that I could fix them immediately.

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