[Cam_backseat]
Pos = -0.010000 1.060000 -0.370000
Target = 0.010000 0.420000 -3.720000
Up = 0.000000 1.000000 0.000000
Near = 0.001000
FOV = 0.767945

[Cam_bonnet]
Pos = 0.000000 0.840000 -3.420000
Target = 0.000000 0.695000 -6.120000
Up = 0.000000 1.000000 0.000000
Near = 0.083100
FOV = 1.308997

[Cam_bonnet2]
Pos = 0.000000 0.970000 -1.440000
Target = 0.000000 1.020000 -4.960000
Up = 0.000000 1.000000 0.000000
Near = 0.150000
FOV = 1.308997

[Cam_external]
Pos = -0.000000 2.520000 3.680000
Target = 0.000000 0.870000 -0.520000
Up = 0.000000 1.000000 0.000000
Near = 0.001000
FOV = 1.308997

[Cam_internal]
Pos = 0.360000 0.960000 -1.160000
Target = 0.360000 0.890000 -4.570000
Up = 0.000000 1.000000 0.000000
Near = 0.110100
FOV = 1.396263

[Plane_body]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = null

[Plane_deepshadow]
Switch = false
SwitchBox = light
Predicate = NotUsed

[Point_blowoff]
Normal = 0.000000 0.000000 1.000000
Pos = -0.260000 0.240000 -2.600000

[Point_Center]
Normal = -0.000000 1.000000 0.000000
Pos = 0.000000 0.535000 -1.105000

[Point_dirtspray_lb]
Normal = 0.000000 0.000000 1.000000
Pos = 0.805000 -0.228000 0.000000

[Point_dirtspray_lf]
Normal = 0.000000 0.000000 1.000000
Pos = 0.810000 -0.228000 -2.640000

[Point_dirtspray_rb]
Normal = -0.000000 0.000000 1.000000
Pos = -0.805000 -0.228000 0.000000

[Point_dirtspray_rf]
Normal = -0.000000 0.000000 1.000000
Pos = -0.810000 -0.228000 -2.640000

[Point_engine]
Normal = 0.000000 0.000000 1.000000
Pos = 0.250000 0.540000 -2.570000

[Point_exhaust1]
Normal = 0.000000 1.000000 0.000000
Pos = -0.250000 0.128000 1.150000

[Point_exhaust2]
Normal = 0.000000 1.000000 0.000000
Pos = -0.280000 0.128000 0.430000

[Point_gearbox]
Normal = 0.000000 1.000000 0.000000
Pos = -0.020000 0.170000 -2.060000

[Point_light_brake_lb]
Normal = 0.000000 0.000000 1.000000
Pos = 0.620000 0.430000 1.120000

[Point_light_brake2_lb]
Normal = 500.000000 500.000000 501.000000
Pos = 500.400000 500.505000 501.145000

[Point_light_brake_rb]
Normal = 0.000000 0.000000 1.000000
Pos = -0.620000 0.430000 1.120000

[Point_light_brake2_rb]
Normal = 500.000000 500.000000 501.000000
Pos = -500.400000 500.505000 501.145000

[Point_light_lb]
Normal = 0.000000 0.000000 1.000000
Pos = 0.400000 0.430000 1.150000

[Point_light_lbo]
Normal = 0.000000 0.000000 1.000000
Pos = 0.510000 0.430000 1.145000

[Point_light_lf]
Normal = -0.000000 0.000000 -1.000000
Pos = 0.540000 0.490000 -3.380000

[Point_light_lf_std]
Normal = -500.000000 500.000000 -501.000000
Pos = 500.480000 500.490000 -503.320000

[Point_light_rb]
Normal = 0.000000 0.000000 1.000000
Pos = -0.400000 0.430000 1.150000

[Point_light_rbo]
Normal = 0.000000 0.000000 1.000000
Pos = -0.510000 0.430000 1.145000

[Point_light_rf]
Normal = -0.000000 0.000000 -1.000000
Pos = -0.540000 0.490000 -3.380000

[Point_light_rf_std]
Normal = -500.000000 500.000000 -501.000000
Pos = -500.480000 500.490000 -503.320000

[Point_light_pod_lo]
Normal = -500.258819 -500.000000 -500.965926
Pos = 500.330000 500.5850000 -503.510000

[Point_light_pod_lm]
Normal = -500.000000 500.000000 -501.000000
Pos = 500.110000 500.6450000 -503.510000

[Point_light_pod_rm]
Normal = -500.000000 500.000000 -501.000000
Pos = -500.110000 500.6450000 -503.510000

[Point_light_pod_ro]
Normal = -500.258819 500.000000 -500.965926
Pos = -500.330000 500.5850000 -503.510000

[Point_light_reverse_lb]
Normal = 0.000000 0.000000 1.000000
Pos = 0.510000 0.505000 1.140000

[Point_light_reverse_rb]
Normal = 0.000000 0.000000 1.000000
Pos = -0.510000 0.505000 1.140000

[Point_turbo]
Normal = 0.000000 0.000000 1.000000
Pos = -0.260000 0.320000 -2.620000

[Point_wing_l]
Pos = 0.615000 0.810000 1.140000
Normal = 0.000000 1.000000 -0.000000

[Point_wing_r]
Pos = -0.615000 0.810000 1.140000
Normal = 0.000000 1.000000 -0.000000

[e_body]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_body_toweye]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_interior]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external::tire

[e_mudflaps]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_bonnet]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_bonnet]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_lightpod]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_light_pod]
Switch = true
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_pod_lit]
Switch = true
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_lightglass_pod]
Switch = true
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_pod_lit]
Switch = true
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[i_lightpod]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[i_light_pod]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::carpaint

[i_lightglass_pod]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_wing]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_wing]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_bumper_f]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_bumper_f]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_bumper_f_small]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_bumper_f_small]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_bumper_f_nohole]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_bumper_f_nohole]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_bumper_b]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_bumper_b]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_bumper_b_v2]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_bumper_b_v2]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_carbonwing]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_carbonwing]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_carbonwing_v2]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_carbonwing_v2]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_door_l]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_door_l]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_door_l_inside]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external::tire

[i_door_l_inside]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = internal::tire

[e_mirror_l]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_mirror_l]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_mirror_l_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_mirror_l_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_window_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[i_window_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = internal transparent::carpaint

[pc_e_window_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_door_r]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_door_r]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_door_r_inside]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external::tire

[i_door_r_inside]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = internal::tire

[e_mirror_r]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_mirror_r]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_mirror_r_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_mirror_r_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_window_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[i_window_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = internal transparent::carpaint

[pc_e_window_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_exhaust]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_intakeroof]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_light_brake_lb]
Switch = true
SwitchBox = brake_lb
Predicate = off
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_brake_lb_lit]
Switch = true
SwitchBox = brake_lb
Predicate = on
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_brake2_lb]
Switch = false
SwitchBox = brake_lb
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_brake2_lb_lit]
Switch = true
SwitchBox = brake_lb
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_brake_rb]
Switch = true
SwitchBox = brake_rb
Predicate = off
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_brake_rb_lit]
Switch = true
SwitchBox = brake_rb
Predicate = on
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_brake2_rb]
Switch = false
SwitchBox = brake_rb
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_brake2_rb_lit]
Switch = true
SwitchBox = brake_rb
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_lb]
Switch = true
SwitchBox = light_lb
Predicate = off
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_lb_lit]
Switch = true
SwitchBox = light_lb
Predicate = on
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_lf]
Switch = true
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_lf_lit]
Switch = false
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_lf_std]
Switch = true
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_lf_std_lit]
Switch = true
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_rb]
Switch = true
SwitchBox = light_rb
Predicate = off
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_rb_lit]
Switch = true
SwitchBox = light_rb
Predicate = on
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_reverse_lb]
Switch = true
SwitchBox = reverse_lb
Predicate = off
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_reverse_lb_lit]
Switch = true
SwitchBox = reverse_lb
Predicate = on
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_reverse_rb]
Switch = true
SwitchBox = reverse_rb
Predicate = off
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_reverse_rb_lit]
Switch = true
SwitchBox = reverse_rb
Predicate = on
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_rf]
Switch = true
SwitchBox = light_rf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_rf_lit]
Switch = false
SwitchBox = light_rf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_rf_std]
Switch = true
SwitchBox = light_rf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_light_rf_std_lit]
Switch = true
SwitchBox = light_rf
Predicate = NotUsed
FaceBlock0_Shader = CarLight
FaceBlock0_Material = external dynamic::tire

[e_lightcarbon_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_lightcarbon_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_lightcarbon_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_lightcarbon_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_lightglass_lb]
Switch = false
SwitchBox = light_lb
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_lf]
Switch = true
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_lf_lit]
Switch = false
SwitchBox = light_lf
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_lf_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_lf_std_lit]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_rb]
Switch = false
SwitchBox = light_rb
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_rf]
Switch = true
SwitchBox = light_rf
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_rf_lit]
Switch = false
SwitchBox = light_rf
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_rf_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_rf_std_lit]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightglass_side]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_lightplastic_lf_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_lightplastic_lf_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_lightplastic_rf_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_lightplastic_rf_std]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[e_sparewheel_gravel]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock1_Material = external dynamic::tire

[e_sparewheel_snow]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock1_Material = external dynamic::tire

[e_sparewheel_tarmac]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock1_Material = external dynamic::tire

[e_sparewheelstrap_gravel]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::tire

[e_sparewheelstrap_snow]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::tire

[e_sparewheelstrap_tarmac]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::tire

[e_steeringwheel]
Switch = true
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::tire

[e_wheel_gravel_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_gravel_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_gravel_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_gravel_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_snow_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_snow_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_snow_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_snow_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_tarmac_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_tarmac_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_tarmac_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheel_tarmac_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTire
FaceBlock0_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
FaceBlock1_Material = external dynamic::carPaint

[e_wheelsusp_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelsusp_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelsusp_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelsusp_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_window_b]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_window_f]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_window_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_window_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_wiper_l]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wiper_r]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[i_body]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[i_interior]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = internal::tire

[i_steeringwheel]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = internal::tire
FaceBlock1_Shader = CarPaint
FaceBlock1_Material = external::tire

[i_window_b]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarIntGlass
FaceBlock0_Material = internal transparent::tire

[i_window_f]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarIntGlass
FaceBlock0_Material = internal transparent::tire

[i_window_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarIntGlass
FaceBlock0_Material = internal transparent::tire

[i_window_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarIntGlass
FaceBlock0_Material = internal transparent::tire

[i_wiper_l]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[i_wiper_r]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = internal::carpaint

[k_windscreen]
FaceBlock0_Material = Material #65
FaceBlock0_Shader = CarPaint
Switch = false
SwitchBox = light
Predicate = NotUsed

[pc_e_premove]
Switch = false
SwitchBox = light
Predicate = NotUsed

[pc_e_window_b]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[pc_e_window_f]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[pc_e_window_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[pc_e_window_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint

[e_wheelgrunk_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_brakedisc_lb]
Switch = true
SwitchBox = brake_lb
Predicate = off
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire

[e_brakedisc_lb_lit]
Switch = true
SwitchBox = brake_lb
Predicate = on
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire

[e_wheelhang_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelprop_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelstag_lb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelgrunk_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_brakedisc_lf]
Switch = true
SwitchBox = brake_lb
Predicate = off
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire

[e_brakedisc_lf_lit]
Switch = true
SwitchBox = brake_lb
Predicate = on
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire

[e_wheelhang_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelprop_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelstag_lf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelgrunk_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_brakedisc_rb]
Switch = true
SwitchBox = brake_lb
Predicate = off
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire

[e_brakedisc_rb_lit]
Switch = true
SwitchBox = brake_lb
Predicate = on
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire

[e_wheelhang_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelprop_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelstag_rb]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelgrunk_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_brakedisc_rf]
Switch = true
SwitchBox = brake_lb
Predicate = off
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire

[e_brakedisc_rf_lit]
Switch = true
SwitchBox = brake_lb
Predicate = on
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock0_Material = external dynamic::tire

[e_wheelhang_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelprop_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[e_wheelstag_rf]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = external::carpaint

[ghost_external]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = GhostCar
FaceBlock0_Material = ghost:: ghost

[texture_dirtmap]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = dirtmap::dirtmap
FaceBlock1_Shader = CarGlass
FaceBlock1_Material = dirtmap::dirtmap wheel
FaceBlock2_Shader = CarPlastic
FaceBlock2_Material = dirtmap::int dirtmap
FaceBlock3_Shader = CarTire
FaceBlock3_Material = dirtmap::dirtmap
FaceBlock4_Shader = CarTexture
FaceBlock4_Material = dirtmap::dirtmap wheel
FaceBlock5_Shader = CarTextureNoDirt
FaceBlock5_Material = dirtmap::int dirtmap

[texture_scrapemap]
Switch = false
SwitchBox = light
Predicate = NotUsed
FaceBlock0_Shader = CarPaint
FaceBlock0_Material = scrapemap::scrapemap
FaceBlock1_Shader = CarGlass
FaceBlock1_Material = scrapemap::scrapemap
FaceBlock2_Shader = CarPlastic
FaceBlock2_Material = scrapemap::scrapemap
FaceBlock3_Shader = CarTire
FaceBlock3_Material = scrapemap::scrapemap
FaceBlock4_Shader = CarTexture
FaceBlock4_Material = scrapemap::scrapemap
FaceBlock5_Shader = CarTextureNoDirt
FaceBlock5_Material = scrapemap::scrapemap
